Resume
SOFTWARE PROFICIENCIES
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3D Studio Max
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Zbrush
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Autodesk Maya
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Substance Painter
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Adobe Photoshop
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Marvelous Designer
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Adobe After Effects
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Adobe Illustrator
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Microsoft Office
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Jira
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FTrack
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Trello
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Slack
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Asana
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ADVANCED SKILLS
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3D Modeling
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Character Posing
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Texturing
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Prop Modeling
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Lighting
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Rendering
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Sculpting
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Topology
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UV Mapping
PROFESSIONAL EXPERIENCE
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Adjunct Professor
Florida International University, North Miami — Aug, 2023 - Present
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Develop and deliver engaging and interactive lectures and presentations to students
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Contribute to the development of new courses and curriculum based on emerging trends in the field
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Provide mentorship and guidance to students outside of the classroom to support their academic and personal growth
Adjunct Instructor
Miami Dade College, Miami — 2022 - Present
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Develop and deliver engaging and interactive course content to ensure student engagement and success in the subject matter.
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Collaborate with other instructors and departments to develop innovative teaching methods and materials to enhance student learning experiences.
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Provide constructive feedback and guidance to students to support their learning and growth in the subject matter.
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Adjunct Instructor
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Southern New Hampshire University — 2022 - Present
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Develop and deliver engaging and interactive course content to ensure student engagement and success in the subject matter.
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Collaborate with other instructors and departments to develop innovative teaching methods and materials to enhance student learning experiences.
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Provide constructive feedback and guidance to students to support their learning and growth in the subject matter.
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Art Director
Gabb Global
2021
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Visually designed character to be modeled for the 3D art team.
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Modeled, retopologized, and textured game-ready characters for the Unity engine.
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Directed and managed the art team to meet deadlines for the app.
3D Art Adjunct Instructor
Miami International University of Art and Design
2021 - 2023
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Contributed to the educational goals of the school under related directions.
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Evaluated and selected appropriated materials in support of the curriculum.
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Instructed students in a variety of art and media using digital and traditional methods.
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Demo Crew
Ubisoft
2018 - 2021
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Play tested current and upcoming games for the Ubisoft team.
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Created user experiences with fellow gamers, reviewers, and testers.
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3D Modeling Software Technician
Anatomage, Inc., San Jose, CA
10/2018-11/2019
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Worked on solo, and team collaborative projects to meet specific deadlines.
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Created highly detailed muscle, nerve, and bone structures of human and animal anatomy for the Anatomage Table.
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Created hard surface meshes for the engineering team to be mass-produced for surgical equipment.
3D Character/Environment/Prop Artist
The Cozen - MFA Character Modeling Thesis
The Academy of Art University, San Francisco, CA.
2016-2018
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Collaborated with a visual concept artist to design the unique character designs.
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Produced low poly characters, props, and environments.
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Created clean UV’s, textures, lighting, and renders for a polished demo reel.
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Sculptor
Ecorche Study
2015-2015
The Academy of Art University, San Francisco, CA. ·
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Studied and created a sculpt of the muscle and bone system.
Apprentice Modeler
CadRender, Wilmington DE
7/2014-11/2014
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Worked within a production pipeline to accomplish fully rendered pieces.
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Collaboration with interior designers as a critical success factor to bringing designs into a three-dimensional realm.
LEADERSHIP EXPERIENCE
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Banquet Captain
Fitler Club, Philadelphia, PA.
2/2020-11/2020
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Organized a team of servers to meet the client deadlines for event timelines.
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Accommodate client specifications based on floor plans, food menus, and A/V equipment.
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Food and Beverage Captain
Saint Francis Yacht Club, San Francisco, CA.
4/2015-5/2018
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Organized a team of servers to meet the client deadlines for event timelines.
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Accommodate client specifications based on floor plans, food menus, and A/V equipment.
Masquerade Volunteer Coordinator
AnimeNEXT, Secaucus, NJ.
6/2004- 6/2013
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Organized the dance, entertainment and masquerade ball events ·
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Directed the Cosplay events throughout the course of a year.
EDUCATION
Art Institute of Philadelphia-Philadelphia, PA
March 2014
Bachelor of Arts
Media Arts and Animation: 3D Environment Modeling
Academy of Art University-San Francisco, CA
May 2018
Master of Fine Arts
Visual Effects and Animation: 3D Character Modeling
Academy of Art University-San Francisco, CA
December 2019
Master of Arts
Game Development
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Academy of Art University-San Francisco, CA
May 2023
Master of Arts
Visual Development
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COURSES TAUGHT
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Miami Dade College
Game Systems Design
Intro to Game Development
Animation Studio 1 (Capstone)
Animation Studio 2 (Capstone)
Animation Studio 3 (Capstone)
Digital Art and Design
3D Modeling
Miami International University of Art and Design
Pre-Production Team
Production Team
Game Animation
Level Design
Computer Concepts
Image Manipulation
Materials and Lighting
Game Prototyping
3D Modeling
Character Modeling
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Florida International University
3d Content Creation
Animation Media Lab 1
Animation Workshop 1
Game Media Lab 1
Game Workshop 1
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Southern New Hampshire University
Character Design
Intro to Digital Sculpting
Game Art & Develop Capstone